Just For A Change!

Just for a change I’ve had a wargame this week! Not sure what I was most excited about, the fact that it was the first face-to-face game for me since March 2020, or that it was the first time I’ve played a Franco-Prussian War game since I started that project over 30 years ago (see here for some background on that)!

I started off by taking a photograph of a marker that reminded me of what move all of the subsequent photos would relate to. The plan was then to take pics as we went through the game and change the marker at the start of each turn and photograph it. Needless to say, this plan didn’t work! I was too interested in having the game that I forgot to take many photos, so I’ll have to tell this story with what I got.

It’s August 1870 and the Prussians are advancing into France. The French, gathering their smaller army together are attempting to stop the Prussians where they can. In the picture above, the Prussians have just entered the board from the left-hand side and are observing the battlefield from the road junction near the small inn. A Prussian hussar regiment has halted and informs the Prussian commander that the French appear to be defending the road along which the Prussians intend to advance. French infantry are visible in the farm closest to the Prussians and in the small wood behind the river next to the bridge. French cavalry have been seen in the distance (top right) along with artillery support, but they appear to be taking no action. The Prussian hussars have not had the chance to scout ahead and so don’t know if the river can be crossed at any point other than the bridge defended by the French. The initial Prussian position is shown below.

The French defenders are shown below, a Chasseur battalion in the farm and an infantry battalion in the wood next to the bridge. Unknown to the Prussians there is a Zouave battalion in the small farm just in view at the top right of the picture.

The Prussian commander decides that speed is of the essence and starts deploying his troops as they arrive off the line of march (shown below).

Prussian infantry advance towards the farm while artillery moves up to support them, the hussars remaining close to the inn covering the Prussian left flank.

However, as the Prussians move up to the farm (shown above), French rifle fire stops first one and then the second of the two attacking battalions, forcing the Prussian commander to commit a third battalion to the assault and bring up his remaining infantry (apologies for leaving my rule cards in the picture).

The volume of fire from the Prussian infantry and artillery starts taking a toll on the defending Chasseurs and they are driven out of the farm by a subsequent infantry assault (shown above – the remnants of the Chasseur battalion are just out of view at the bottom of the picture).

The French had by now moved up their cavalry and artillery, the former moving to threaten the Prussian left flank while the latter deployed in the village to fire down the road at the oncoming Prussians. On seeing the French cavalry ford the river the Prussian realised it could be crossed without using the bridge, so they moved to assault the French infantry defending the wood.

Once again French rifle fire caused the attacks to stall, but more Prussian infantry were now on hand to join the assault (see above). The French infantry were pushed back into the churchyard and, with the remaining Chasseurs, attempted to halt the Prussian onslaught.

In the meantime, the French cavalry had caused some anxious moments on the Prussian left flank (see above). The dragoons launched an impetuous charge at the single Prussian infantry battalion covering the flank and were shot to pieces! The Chasseurs d’Afrique charged into the Prussian hussars and were repulsed, but they fended off a subsequent Prussian cavalry charge and withdrew once they realised the village was about to fall into Prussian hands.

Under concentrated Prussian rifle and artillery fire, the last French resistance in the village crumbled, although the French gunners remained until the last moment before withdrawing. The Zouave battalion in the small farm to the north of the village also withdrew, deciding it was now too outnumbered to be of any use. The Prussians were across the river and ready to continue their advance into France!

The Prussians were commanded by my long-time opponent John and I controlled the French. I set the Prussians the task of being across the river by Move 10, mainly to keep them moving and prevent the Prussians from just sitting back with their artillery and shelling the French into submission. The Prussians managed to get into the village and clear out the French defenders by Move 12 so it was a close run game. Difficult to know how it might have gone, since this was the first time I’d used these rules (Neil Thomas’ excellent 19th Century European Warfare rules) with troops armed with breech-loading rifles, but the result seemed realistic in light of actual events. On more than one occasion in the war French cavalry were launched into charges against Prussian infantry and shot down in droves and that was reflected in this game.

As far as “firsts” go, there were others in this game apart from the two mentioned at the start of this post. It was the first time I’d used this game mat by Geek Villain, a very nice fleece countryside mat that I’m told Midge and Dash have their eyes on for use as a comfy dog bed! It was also the first time I’d used the models of the inn (more details can be found here), the houses in the village and the scratchbuilt churchyard (you can see that here). And some of the troops in the game had not seen action before – the Prussian hussars and one of their infantry battalions, and the French dragoons, Chasseurs and line infantry all saw their baptism of fire in this game (most of my Prussians have seen action against the Austrians in 1866 and a lot of my French army has been used against the Austrians in 1859 and in Indo-China in 1883, but never before against Prussians in 1870).

So, overall, an enjoyable game! Now I’m wondering how my French and Prussian armies will fare against Martian invaders, but those games will have to wait!


  1. Great battle report John, can fully understand getting caught up in the game to take photo’s, but was a good mix of pictures none the less. What was also interesting was how the game related to history as well.
    All in all a great report.

    Liked by 3 people

    • Thanks Dave, glad you liked it! πŸ™‚ Considering the rules are relatively simple, they seem to produce realistic results. In the Franco-Prussian War, Prussian infantry attacks would bog down unless coordinated with supporting artillery fire and cavalry charges against infantry were suicidal! Since I’ve also used the rules for the French/Austrian conflict in 1859 and the Paraguayan War of 1864 – 1870 I’ve been able to see the effect of improved weaponry so overall I’m quite pleased with how my 19th Century games are going!

      Liked by 3 people

  2. Great game and great report. Loved the figures and the terrain. I liked the idea of individually based figures on movement trays as well – gives more flexibility on how you can use the figures. Hope you get many more face to face games.

    Liked by 2 people

    • Thanks Dave! πŸ™‚ I’ve always tended to base figures individually, but decided to use movement trays to make it easier to use the rules – as you say, it gives me more flexibility and I find it easier to store the figures. It was good to have a game after such a long time without one, so I just need to work through a list of all the games I want to have now!

      Liked by 2 people

    • Thanks Dave! πŸ™‚ Definitely good to have a game! The rules only really need buildings, woods and rivers to be taken into account, so mats are quite good at providing a visually busy landscape without the need to put down extra terrain pieces.

      Liked by 3 people

    • Thanks Mark! πŸ™‚ I was really pleased with how the game played out! In theory I could argue it was a draw, since the Prussians achieved their objective but not quite in the allotted time frame, but no, you’re right, I lost again! I just enjoyed the game!

      Liked by 3 people

  3. Great looking game John (as usual!). I’m leaning in a similar direction for basing my historical close formations, nice to see some photos of something like that in action, makes me think that’s the right way to go. I haven’t had a thirty year gap between painting models and getting to play a game with them yet, but it’s only a matter of time the way I’m going!

    Liked by 2 people

  4. As always, the battle looked great and I hope there are many more Battle of John’s to come in the future! πŸ˜‰ I’m really glad this game was worth the wait (30 years is quite some time after all!) and I can’t think of a better way to get back to in-person gaming either!

    Liked by 3 people

    • Thanks Jeff! πŸ™‚ I’m quite enjoying 19th Century games so I’ll be planning more. My French army almost came together by itself, as I started with colonial troops, painted some early WW1 infantry and then realised it only needed a few more specific units to finish it off. The Prussians were done in one large batch with a couple of extra units added at a later date, so in theory they required more willpower to get them done but they seemed that bit easier (and on top of which I added an Austrian army to fight the French in 1859 or the Prussians in 1870)!

      Liked by 3 people

  5. John that was a good outing for some fine troops. The table looks very good with the gaming cloth, not all products like these compliment the figures in my opinion. But in this case I like the combination. Glad to see some mid century armies in play – I particularly like the red coated hussars. As it happens my next post is on Neil Thomas and his nineteenth century rules.

    Liked by 2 people

    • Thanks Lorenzo! πŸ™‚ I know what you mean about cloths not really going with troops and other items, but this one works well I have to agree. Took me a while to work out what colour to do the Hussars but I’ve got few red-uniformed troops outside of my Paraguayans so that’s why I decided on red. I’ve tried Neil Thomas’ rules out now with smootbore muskets, rifled muskets and early breechloading rifles and they do seem to work well, so it’ll be interesting to read you next post.

      Liked by 2 people

      • Thanks john, my take on Neil Thomas will be basic and along the theme of piquet and fire and fury etc. none of which addresses rules differences around weapon types. It’s good to know you have find them compelling πŸ˜‰

        Liked by 2 people

  6. A fun-looking game and an entertaining report. That is a very nice mat and made for a great board with the terrain and lovely miniatures you used. I don’t blame your furry friends for having their collective eye on your mat. That farmland does look comfy.

    Liked by 2 people

    • Thanks Ann, glad you liked it! πŸ™‚ I actually ironed the fleece mat before the game, although the creases brush out well enough without ironing – this is just as well as I found it’s slightly too long to roll up and put in the bag I’ve got, so it’s had to be folded up again! If the dogs spot it I’ll never get it back!

      Liked by 2 people

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s