Maritime March (2)

At first glance, a review of my personal Maritime March challenge (to get some ships painted) suggests progress has been poor, since in theory I haven’t finished anything yet! But that’s not the case (honest)!

In my last post I included the picture above showing two vessels based, primed and ready for painting, along with some details about the models. The larger ship is HMS Faulknor (the flotilla leader for F Class destroyers) and the smaller one is MTB660 (a Royal Navy Fairmile D class motor torpedo boat, known as Dog Boats). There were also another eight models in the same condition that I’d gradually worked on over January and February to get to the same stage. The two vessels shown above are now as shown in the picture below.

The ships themselves are finished, but the windy weather means I’m not going to get them varnished just yet. The blue on the bases is just an undercoat and after varnishing I’ll repaint them in a gloss blue that has a slightly grey tinge to it and then paint the names on the bases.

The pictures above and below show HMS Faulknor in more detail.

I’ve got references to two camouflage schemes that Faulknor wore in WW2 but I didn’t really want to use them so I opted to paint her in a light grey/dark grey scheme that matched the one on my Hunt class escort destroyer ( and it appears to have been a not uncommon scheme worn by destroyers at various times during the war). The upperworks are in Vallejo Light Grey and the hull and decks in Neutral Grey – because of the small scale of the models I tend to avoid darker colours and go lighter where I can. I don’t shade ship models in this scale because I find it too fiddly, but I’ve used Sky Grey and Medium Sea Grey to add edge highlights to the two main colours respectively (it’s not obvious apart from on the hull/deck edge).

MTB660 is shown in the pictures above and below.

Some of the known camouflage schemes for Dog Boats are quite dark, which I didn’t think would work well on such a small model (it’s just over two inches long) so I went for light grey overall with darker grey decks (same colours as Faulknor) and sky grey highlights.

I’m pleased with both of these! The models are slightly darker in real life than the pictures suggest. The main reason for only getting this far with two models is because I’ve been painting the base colours on all 10 models at the same time. Painting the basic grey is easy, but then painting the decks slows everything down as you need to be careful edging superstructure details, gun mounts and the like. After that I touch in any small details on the decks that have got overpainted and follow that by painting other small details such as funnel tops and windows/portholes. Last to be done are the edge highlights (which took about an hour for Faulknor and 30 minutes for MTB660). As far as the eight unfinished ships are concerned, they’ve got to the second stage in the process and have had their basic deck colour added (and that’s a story in itself)!

I’d like to get all 10 models finished so will probably keep going with them into April and finish them off in Maritime May!

27 comments

  1. Both look great John, and at least Maritime March didn’t sink ! LOL In all seriousness the amount of work on both of these small ships is stunning, and to have the other 8 all up to stage two as well, means you have been very busy indeed. Look forward to seeing the rest in Maritime May.

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    • Haha, thanks Dave! 🙂 I think I’ll try and carry on and see how well I do with the remaining models. Three of them are similar in size to the destroyer and the other five are smaller (but still bigger than the MTB). I think I feel as though I’ve made progress now that the two featured here are essentially finished!

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  2. Well done and very clean work. As you describe I also find it hard work to paint the details on the decks. Maybe that’s the point that lost my interest in painting my ships. I hope you keep up the pace and can’t wait to see the other ships.

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    • Thanks Zauberwurf! 🙂 Small scale ships are fiddly to paint, something always gets in the way! I like 1:600th/700th ships for the balance between size and detail though. I’ve just done some of the finer details on the next two models and found it getting easier to get through.

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  3. I forgot to ask last time: do you have a particular ruleset in mind? I bought Cruel Seas when freebie sprues were appearing all over magazine covers, and have been meaning to try David Manley’s “Schnell Rules for Schnellboote” for… well, over a decade.

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    • I originally used “Fast Attack”, then changed to “Schnellboot” and then finally to “Action Stations (Schnellboot 2)” and used the latter for a lot of games. I then stopped doing coastal forces stuff for ages before deciding I wanted something simpler. I used some ideas from Action Stations but simplified everything down to allocate damage as in the “Full Thrust” starship combat rules. I have five different vessel classes with differing amounts of damage boxes in up to five rows. The number of boxes overall is proportional to vessel displacement and inversely proportional to length, so bigger ships will be heavier but bigger targets (so a lightweight long ship will be relatively worse than a heavy short ship). Machine guns and 20mm cannon can’t affect larger ships and the only other modifiers are for target speed and range to target. Since it’s mainly for coastal forces I ignore armour, but that could be factored into damage boxes. I tried to work out from historical actions the amount of gunfire needed to sink a ship and worked from there. The test games I’ve had have been fine but I need to think about subs and aircraft.

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    • Thanks Eric! 🙂 I thought I’d posted a reply for you yesterday but it’s nowhere in sight, so sorry about that!

      I’ve bought most of my printed ships from C.O.B. Constructs at Shapeways (https://www.shapeways.com/shops/c.o.b.). You may be able to contact the creator via his page or Facebook and ask about .stls (I think he’s based in the USA). I think he predominantly designs his ships in smaller scales e.g. 1/1800th and scales them up to larger scales when required. This means that some of the details can be basic and “flat” but I’ve found I can live with that if the ship is a model that I really want. I add extra detail to most and I’ve had to recently do some more involved work on some. but overall I’m happy enough with them.

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      • No problem. I’m just thinking the simple silhouette, waterline designs could be used for some stage game shots for a U-boat game I just picked-up. It’s one of those paper log games, no miniatures required, but if I could find some merchant and/or destroyer escorts would make for interesting game storytelling pictures.
        Perhaps I’ll give him a look-loo or just build some proxies from plasticard!

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    • Thanks Lord Commander! 🙂 Not sure I’m going to get 20 done this time round! I’ve got 10 in the immediate plan – the two here, plus two groups of four ships each! Since I wrote this post I’ve actually finished another two and I’d like to keep going and get these 10 finished. That still leaves plenty of ships in the queue!

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  4. So you mean to tell me that the ships just need varnish? 😉 I really like these two and I can see what you mean about needing some precise brush work and a steady hand. I look forward to seeing some more boats when you get around to them!

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    • Haha, thanks Jeff! 🙂 The hardest bit is still to come, which is hand painting the ship’s name on its base! The next two ships are done and I’m on with touching up details on the fifth and sixth models prior to lining the highlights on them.

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